Designer - Maker

Problem Solver


I develop digital and physical solutions; translating problems, questions, and curiosities into spaces, objects, and visual and tactile experiences. Simplicity, integrated design and parametric systems are important to my process. I try to go into projects without considering the technologies I use; tech-agnostic. Being captive to a technology limits your options. I like to look outside of my usual methods and knowledge-base. There's always something new to learn; learning it and using it opens up grounds for unique and innovative solutions.


Making is a critical component of my creative process. While I seek to master the digital and drawn technique, I also attempt to design for the translation between virtual and real. I work with many open source tools, so I am always building from an enormous aggregation of effort and creativity.