Patrick Beseda

Designer | patrick@fndryfndry.com

ABOUT

I'm a designer & maker of digital and physical things. I'm interested in architecture, digital craft, fabrication, and graphic representation. My focus is on designing solutions and authoring the processes to implement them; participating in the realization of projects whenever possible. Workflow and process oriented, tech-agnostic. I’m always learning; new skills, new tools; new ways of thinking.

I'm one half of the FNDRY partnership.

EDUCATION

Master of Architecture
University of Colorado Denver

MAY 2014

Bachelor of Science in Engineering
Colorado School of Mines

MAY 2011



EXPERIENCE

Co-creator
FOUNDhouse
Designed and built the fi rst FOUNDhouse prototype. In partnership with Lacy Williams, I initi ated an open source hardware platf orm for digitally fabricated microhousing. We launched a Kickstarter fundraising campaign, developed digital fabricati on documents, procured materials, fabricated the components, assembled structure and completed all fi nish work. I am responsible for all the digital assets including public website and open source design repository. Currently developing various new iterati ons.

MARCH 2013 - CURRENT

DesignBuildBLUFF: Billjohn Residence
As part of a design team living in Southeast Utah, designed and built a home for a family in need on the Navajo reservation. The team was responsible for the entire design, scheduling, purchasing and construction of the residence. My focus was on coordinating and completing the construction and fabrication documents as well as the prefabrication of the cedar shade screen. My team created and executed the processes to prefab and install an +8000 component assembly of cedar and aluminum.

DESIGN: JANUARY 2013 - DECEMBER 2013

BUILD: AUGUST 2013 - DECEMBER 2013

Laser Laboratory Monitor
UCD CAP
Provided supervision and assistance to students using the laser engraving machines. Managed scheduling and maintenance of four Universal Systems 150W machines. I learned intricacies of laser cutting and engraving using many different materials and methods.

JANUARY 2012 - AUGUST 2013

Park Intern
City and County of Denver Parks and Recreation
Trained in theory and application of water conservation and greenhouse management. Learned fundamentals of landscape design and installation. Trained in irrigation design and plan review. Worked in GIS, AutoCAD, Excel and Illustrator

MAY 2012 – AUGUST 2012

Teaching Assistant
Colorado School of Mines
Supervised and managed student survey teams, equipment inventories, grading and helping with surveying tasks and problems during intensive 3 week courses. I worked with traditional and historic surveying tools including total stations, chains, hand levels, and theodolites.

MAY 2011 – JULY 2011

Engineering Intern
Applied Technical Services, Inc.
Prepared subsurface investigation drawings, maps, construction plans, and consultant proposals. Field experience includes construction observation, water sampling, and soil boring.

APRIL 2010 – JANUARY 2011



SELECTED EXHIBITIONS

The Audible Edge: Click Click Click with Ryan Wurst

Nash Gallery, Minneapolis, MN
Curated by David Little, Lynn Lukkas, Jim Lutz and Howard Oransky

MAY-JULY 2014

From Space to Place: CUBE with Ryan Wurst

Nash Gallery, Minneapolis, MN
Curated by Artemis Ettsen and Teréz Iacovino

JUNE-JULY 2013



AWARDS

John "Andy" Anderson Studio III Award: Marine Research Academy

The Awards are given at the end of the Fall Semester to the student whose project represents the highest level of excellence in Studio III.

DEC 2012


National Student Steel Bridge Competition: 11th Place

As team captain, I led a team of 7 engineering students to 1st place in the Rocky Mountain Region and 11th place nationally in the design, fabrication, timed construction and load testing of a scale structural steel bridge.

MAY 2011



TOOLS

Knows


Adobe Ai, Ps, Id

Autodesk Revit, AutoCAD

Rhinoceros/Grasshopper

SketchUp

V-Ray, Maxwell

Processing

ArcGIS, Elk, Leaflet.js

HTML/CSS/JS

C++

VisualMill, Makerware

Learning


3ds Max, Maya, Blender

Photogrammetry, LIDAR, 3D Scanning

Python, Ruby

Arduino, Raspberry Pi, gHowl

Adobe Premiere, After Effects

Lumion, Flamingo

Javascript/jQuery/d3.js

PHP/mySQL

Woodworking

Metalworking/Welding



Currently based in
Denver, Colorado

E: patrick@fndryfndry.com

I'm currently located in Denver where I can live, work and play all at the same time. Colorado has an awesome and thriving design scene. I've worked and collaborated with people in Minneapolis, New York, London, and New Zealand. I've been to some of those places; others I'd like to. It's the 21st Century; so working for someone doesn't always mean sitting in the same room.

If you're in the area, let's get together and chat. If not, send me an email, say hi, and let's see what we can do together.